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             OOH, BABY BABY! 
            If you haven’t wised up to the joys of Visual 
            Pinball by now, viewers, you’re probably never going to. So 
            Emulation Zone is going to let up on banging the drum for the superb 
            pinball constructor/emulator for a bit, but we’re going out on a 
            real high note. In one of the most impressive feats of emulation to 
            date, VP and its sister program Visual PinMAME recently played host 
            to a game which no-one ever expected to see emulated, and which 
            seemed condemned to remain a vague and fading memory/myth until the 
            end of gaming time. 
            Baby Pac-Man, released by Bally in 1982 at the 
            height of the Pac-Man phenomenon (and slightly alarmingly subtitled 
            “A Video Love Story”), was a hybrid videogame/pinball combination, a 
            genre which would only ever see one other game (the same company’s 
            Granny And The Gators, released the same year and currently also 
            being reanimated via VP). Built in small numbers (just a few 
            thousand were made) and achieving limited success, 99% of even the 
            most veteran gamers and Pac-fans never saw one in the flesh, and 
            almost no working examples survive today.   
            But now, thanks to a small team of VP coders, 
            Baby Pac-Man has been born again. Belying the cutesy theme, it’s a 
            ferociously tough game. Baby Pac starts off in a maze populated by 
            tougher-than-usual Pac-ghosts, and one which contains none of the 
            table-turning power pills. To earn those, you have to “escape” 
            through the tunnels at the bottom of the screen and onto the pinball 
            playfield, where skillful shots will bring the crucial powerups into 
            play whenever you lose the ball and are returned to the video 
            screen. 
            The combination of styles makes Baby Pac-Man a 
            compelling game, with the constant shifts between frantic 
            maze-chasing and the more leisurely but crucially important pinball 
            sections ensuring that you never have the chance to get bored. It’s 
            a fascinating museum piece for would-be gaming historians, but more 
            than that it’s just a damn good game, which was unfortunately just a 
            bit too weird for the arcade-going public of its day. But now you, 
            PC Zone readers, have a chance to put that right. Hurray for you. 
            Downloads 
              
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