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             SEND THREE AND FOURPENCE 
            There are occasions, viewers, when emulation 
            transcends the mere replication of existing forms and creates 
            something entirely new and wonderful. Simple examples include 
            altering bad control layouts, adding the ability to cheat in arcade 
            games with MAME, permanently saving their high scores so that you’ve 
            always got a goal to aim for even when you’re just sitting down for 
            a quick blast, or the fact that PCs don’t (usually) die like the 
            save battery on game carts, rendering your “real” copy of Super 
            Mario 64 worthless after about four years while the emulated one 
            lives on forever. But now and again emulation really pulls something 
            fancy out of its sleeve and adds whole new functionalities to 
            already-great games. And now is such a time. 
            Turn-based strategy games are somewhat out of 
            favour on the PC these days, usurped by their real-time comrades. 
            But the form is a timelessly beautiful one (anyone bored of chess 
            yet?), and it’s currently enjoying a whole new lease of life in the 
            shape of the mighty Advance Wars on the Game Boy Advance. Strongly 
            reminiscent in style of PC classic Battle Isle (though AW’s lineage 
            in fact stretches back much further), it’s widely regarded as the 
            GBA’s greatest original title, and one of the finest games on any 
            format in recent memory. But now, thanks to the wonders of emulation 
            (in the shape of top GBA emu Visual Boy Advance), you can enjoy it 
            in a way that no mere GBA owner can do – by playing multi-player 
            Advance Wars online. 
            Well, in fact it’s something more akin to 
            Hasbro’s much-lamented and brainlessly-killed Email Games series - 
            which included the awesome Email X-COM, which Advance Wars quite 
            strongly resembles. All you have to do is set up your game using the 
            myriad of maps, levels and options, and select from two to four 
            players. Then each player makes their move, and uses VBA’s “Save 
            State” facility to save out a game state file, which will be no more 
            than 70Kb or so. Then you simply email the state file to your 
            opponent, who loads it in, makes their own move, and sends the new 
            state file back to you. Warning: Checking your email at work while 
            you’ve got an Advance Wars game going on may be hazardous to your 
            career. 
            Downloads  |