STATE OF THE EMU-NATION
It’s been a pretty slow summer for PC
emulation, viewers. There are a bunch of reasons for this, some more
obvious than others. Firstly, the fact is that we’re pretty much
nearing the finish line where gaming emulation is concerned. There
are almost no games platforms left to be emulated, and with
emulation of the current PS2/Gamecube/Xbox generation a long way off
there’s very little left for emu authors to actually do. Name a
videogaming platform from the 32-bit generation down, and you can
more or less guarantee that there’s a near-perfect emulation of it
already available, with only the minority-interest Atari Jaguar
still holding out to any significant degree.
Even the more esoteric avenues that emu coders
turned their attentions to are almost exhausted. Practically every
pinball machine ever created is now emulated by Visual Pinball and
Visual PinMAME – there hasn’t been a significant pinball emu release
in months, because there simply aren’t any more tables left to do.
Similarly with fruit machines, releases have
dried up because there are almost no machines left to emulate
(although with fruity emus, there are at least still a couple of
hardware standards left to be cracked, which will open up a new seam
of machines if anyone ever does it, but the fruit-emu coders are
such a highly-strung and sensitive bunch that at the moment there
seems little prospect of that).
But more excitingly, part of the reason for a
slowing of PC emulation in recent months has been that authors have
turned their attention to virgin territory. Emulation on the Xbox
has exploded, with a massive catalogue of PC emus ported across for
the benefit of anyone sensible enough to fit a modchip to the
bloated Microsoft console. Arcade emus like MAME and Final Burn, and
console emus for the likes of the Mega Drive, SNES and N64 all run
beautifully on the platform, finally bringing the glories of
emulation onto the big living-room TV.
And a clutch of emulators have also been
brought to handhelds like the GP32 and (via the magic of the “Flash
linker” cartridge) the Game Boy Advance, so you can carry emulators
around in your pocket as well, ensuring that classic gameplay fans
can finally be assured of the chance to play 3D Deathchase or Super
Mario Brothers 3 literally anywhere in the known universe. It’s an
absolutely glorious time in history for emulation lovers, but PC
owners will have to wait a little while before the beige monster box
regains the initiative. Be patient, pals.
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